Starter's Guide to C9 : r/AntimatterDimensions novalol_ Starter's Guide to C9 Here's a guide for anyone stuck on C9: Pre-D8: Turn off all of your autobuyers and buy one (or ten) of D1 - D3 and prioritize buying D4. You need the 30 Eternities milestone for this, because youre forced to buy dimensions 1-7 to Eternity. Don't forget you need to use active build for more galaxies! (you will need to change up the setups a little). After this, switch to Time Dimensions + Idle.
A guide to Glyphs pre-Celestial 1 : r/AntimatterDimensions - Reddit However, you don't stop at 1.80e308 EP, and there is more content after 1.80e308 EP. Smash the Break Infinity button, and the nature of the game will change - you can now continue PAST 1.8e308 antimatter, and many numbers can now be greater than 1.8e308. Instead you want 2 different builds: You use this build to improve your glyphs. (using 161 instead of 162 because 162 is useless due to IDs being disabled). 2) ACT - active is what you likely use the most in general, hence a boost to it is 'something' and actually a convenient QoL. Now is the moment you've been waiting for! You should have up to ID3 (2 purchases), and the multiplier from infinity power will be able to complete all normal challenges in less than 0.1 seconds. (or there are some errors). If you cannot progress any further, try tinkering with your time study setup and experiment with the 900TT and 500TT studies. (you should disable this field for unlimited galaxies after the start of the next section, unless specified otherwise). Before performing your first eternity, you should do all of the following: Once you have possibly done all of the above things, you can Eternity. Recommended for: Pushing RM once you have 4+ rows of upgrades. "We COULD afford 9": Turn off replicanti upgrade autobuyers, and wait for your replicanti amount to hit 9, then eternity. (this is how I got 4 minutes and 58 seconds in IC4 on the first try - usavictor). errrr and errrd should be optimal glyphs for GL right now. If your fastest Infinity is under 6 seconds, you are good. The bonus from this one is very powerful with good black hole upgrades, and in just a day or two of black hole upgrading it'll be easily passing 1e100x. Layer 1 strat: 5p (with AD x) or 4p1d (TTgen), Go AD path. When will it be enough? Eternities are the new Infinity (now in row 11) (Possible at about 1e18 EP w/ infinity dimensions and active path) - Should eventually be trivial, either you can get them through autobuy, click on big crunch a few times, etc. Teresa Rechallenge - wants RM build + effarig which has 4 non RM/Glyph effects, antimatter exponent being one of them is a must. Replicanti: Buy 9% replicate chance, 4-10 galaxies (possibly 0 galaxies for EC8x5), the rest of available purchases in interval. I recommend selected filter - all glyphs want 90%+ rarity and 4 effects. Take a quick glance at the Tickspeed upgrades. Now that your RM is ~e57-58 upgrades and teresa is updated you should set new glyph level record(~5.7k) and buy ~500 music glyphs for sacrifice. The paths TD/Active may be powerful for grinding EP, at some point that it will increase EP faster than TD/Idle (depends on the person/their preference), but each path will be important in how you will progress. I did it at 1e270~ IP, but it's probably possible earlier. Out of Row 2 - the most important upgrade is 'knowing existence' to speed up early eternity significantly (EP multiplier from time glyph will speed up early eternity even more). Also, you can complete EC6x5 before/after this point. t EC8 strategy for 8x3 - 8x5 (or just all EC8 completions): Row 12 achievements in this margin (only some, varying in difficulty): As usual, as you grind, you will eventually be able to do challenges, either for a faster completion or completing it right away when you can unlock it. Antimatter Dimensions Wiki 110 pages Explore Wiki Content Community How to Play Edit The How to Play tab teaches you how to play Antimatter Dimensions, clearly explaining certain mechanics. 0.1 seconds is the minimum for all Autobuyers, in which essentially a. Your main goal is now updating RM set and finishing a 'time' set. If you plan to leave it idle overnight - have it as main tab and statistics page open, otherwise runs can sometimes lag spike and become 1.5-1.6 seconds. 1) Hold M until progress stops. This lowers time you need to wait for glyphs to appear but requires you to react/disable automator faster. You also get the Achievement To infinity!, rewarding you with starting runs with 100 antimatter (that includes Boosts and Galaxies!). Posted by. Before starting challenge - store time in etttt for a few seconds. 'Like jumping on a lego' - Only DimBoost to get new dimensions, turn on Automatic Big Crunch, than hold M. You should than be able to push IC4 & 8 to 2 seconds, and IC5 to 1 seconds. Especially, TS192 is MUCH more powerful than normal. You also unlock the next celestial one of mechanics from which which you will need to finish layer 3. Around 9e27 Singularities and Lv 27.2k Glyphs, you can unlock the Imaginary Upgrade Existential Elimination. Well worth grabbing at least one, and perhaps multiple. TT setups spoilered below. Getting 1 normal galaxy and 180 replicanti galaxies is the easiest way to get this achievement, with use of the active path. The rest of the bonuses help with glyph level increasing. Cycle through glyphs, spending different amounts of time on them based on what you need and their diminishing returns. The glyph will always be picked based on Rarity% + score value. It might be good to supplement your reading with that picture. achievement which will make this section a LOT faster (but still painfully slow). Think about it this way - 58 Tickspeed Upgrades (costing ~1.111e60 Antimatter total) used to give you a 926x boost - now it gives a 2574x boost! So you need to either copy builds OR figure out how it works. You might have to get 2 galaxies to finish this one, even with the Galaxy doubler upgrade. EC11x3 (EP: 4.34e667, TT: 6,581 | Goal: 1e850 IP): You can use 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,123,133,143,151,161,162,171,181,191,192,193,213,212,211,222,231,223,225,233|11 (you dont need Study 214 and the study below them as all of them are completely useless in EC11) and wait for about 10 minutes to reach the goal. Dilation - TT per hour is absolutely useless, so having it as effect is same as having nothing. 8) This gives you enough TT to enter dilation(remember that you don't need to to beat c11/12) - you can skip them and use shortest route to buy dilation directly. (you may use the 4,5,6,7 hotkeys to quickly do dimension boosts). You can finish it in 5 minutes with 1e59IP). Make sure you don't enter EC12 manually or via automator (there's no longer a reason to do this anyway), Finish Ra, Hard-V, Alchemy (all resources 25k and filled, and a level 25k Reality glyph), Grind IM/GL/Teresa/Sac cycles. You can start with as low as 136 TTs (skip TS162), but since you are timewalled by the e27 AD multi RS upgrade anyways, there's no point in starting with 136 TTs unless you already have it. t ), Layer 2 strat: 1 AD glyph with AD x, 1 time theorem dil glyph, 1 IP and x infinities glyph, 2 rep mult pow glyphs. You can wait for Momentum (the Alchemy Resource) to build to a max of ^1.2. I would now give lowest priority to interval/cooldown of BH since you likely cover way over 99% of your time already, making it near permanent so you don't get much from it. If you don't feel like making your own automator from scratch, you can use the scripts provided in this guide. By resetting the generated amounts of all non-Eighth Dimensions, you multiply your Eighth Dimension multiplier permanently depending on how many First Dimensions you previously had. If you're still stuck, you forgot to turn Auto-EC or ID autobuyers back on after Fabrication of Ideals! Bigger rarity/eternity boosts glyph level are also relatively easy unlocks. Antimatter Dimensions r/ AntimatterDimensions. So we are currently at the point in the game, excluding grinding on-hand IP and manually grinding to reach the next part of the game, where there is no easy way to speed up challenges any further. Recommended for: Cosmic Conglomerate, pushing RM. As you earn IP, spend them either on making these Autobuyers faster or on buying the 4th column of Infinity Upgrades, based on which is holding you back more severely (the length of the specific phase that it skips, or having to click specific buttons manually), making sure to keep >10 IP on-hand for the First Dimension unspent IP bonus. a For example, if your tickspeed upgrade costs 10^8, upgrading it will cost 10^ (8 + y) = 10^ (8 + 1) = 10^9. Say hello, the H trick is back! Fifth Dimension Autobuyer (C5): Pretty much just a slower game with no special tactics. GOTCHAS: Make sure to not have your black hole accidentally charging when it's not relevant. Perk Points: derpy. Regardless, I'd get >1e85 IP before attempting]. Mostly useless outside of some specific circumstances. They also have their interval, which is the time between each attempted purchase. NB: I think this challenge changed during the reality update. Note: if you use the m trick you can get twice that. 5) If you can buy a dimboost, do so and restart from step 2. As you might have guessed you need to Glyph grind again. yep How fast this section will go depends on how easily you get better glyphs. Challenge times don't really matter anymore, as there may not be much of any purpose for them after this point. So generally just a really nice effect. You can also. Dimension Boost; Antimatter Galaxy; Infinity; . After unlocking ID3, go attempt Infinity Challenge 1. This will be a brief section as it is beyond the scope of the guide, but some advice for players going forwards with regards to Glyphs: Different effects will scale more or less well into Cel1, at which point your Realities should be considerably quicker, probably approaching the sub-1 minute real time mark (especially with both black holes running). Generally, it's a good all-around effect because no matter what slow section of the game, this will help a bit, but it's also not specialised for anything. 8 RM is capped at 1e1000 and you now improve your IM (Imaginary Machines) based on how much RM you would have generated if there was no cap. The cost is 32767 IP in total so it should be left until after you have 'Multiply infinity points from all sources by x16 (or higher), Automated Galaxies/Big Crunch at 0.8 seconds or faster (using your Autoclicker/holding M, plus Autobuyers, your fastest Infinity should be ~0.81 seconds), and all Dimension/Tickspeed Autobuyers at 0.10 interval with max bulk buys, and eventually max out all of your autobuyers. Antimatter Dimensions is an Idle Incremental game with multiple layers of unlocks, prestige, and achievements. So, 1st question: How do I know my peak IP/min is really my peak IP/min? Multiply Infinity gain by X [ ] - A good "utility" bonus. Teresa/Glyph Sac is now ALMOST useless, except as mentioned before, Effarig Sac still boosts game speed (altered glyph effect -> ach pow -> V reward), so you can still do it if you want. Above e1200 EP and before Dilation: use 227 instead of 228 in all production runs. Now that you know what your peak IP/min is, memorize that number (short memory). With this you will filter quite a lot and won't need to check often. EC12 is much harder than usual, so get it up to EC12x3 or so. I think the former build is slightly better but the latter also works. This build is basically faster than previous and uses the most optimal builds for pushing when accounting for black holes. If you can buy a big crunch, do so.
Steam Community :: Guide :: Antimatter Dimensions Guide If you can't continue to step 5. Swap to EC6/C10 one last time and you should reach e4.8k EP or so. Antimatter. Perk Points glyph build: deprt. However, before attempting EC4 "for real", you should fail it at least once. The only non obvious achievement out there. Refer to the Production builds above for a boost. Around here the other important levels are Teresa level 15, which increases perk shop caps, and Effarig level 10, which allows you to get Effarig glyphs with all 7 effects, greatly simplifying your glyph builds. Click the button to spend 1e8 IP to buy 1st Infinity Dimension, and unlock the achievement "A new beginning". Second rift costs replicanti to fill. Since every Dimension linearly increases the one below it, we can see that antimatter increases proportional to More Antimatter Dimensions Wiki. (For example, you can always spend twice as long in EP to get one more TT, and Replicanti requires as long a run as your last Replicanti run to make progress, unless your Rift 1 has become a lot stronger). Once you do - time for Teresa. Faster than a potato^286078: Progress related achievement. You should still follow the order of the Eternity Challenges to increase power, and try to achieve some achievements in row 12. Your next goal with this build is reaching e14 RM pour. (There is not a purpose for grinding for Eternities after this point), EC7x5 (EP: 1e120, 1,159TT | Goal: 1e4120 IP) should be done after completing EC10 once, since it is sort of really difficult to get enough IP before EC10. Finally, buy everything costing 1e16 EP or less - by this time you should have 10 rows of achievements done, giving your TDs an effective 99.1x multiplier. If all else fails, try doing a GS run to bank BH time. I've never found this effect useful at any point. During this section and early in the next section, you will be able to unlock Autobuyers that buy Dimensions and Tickspeed automatically without the player's input, but they cannot be upgraded until later in the game. Press "Lose a Dimboost, returning to the start of the previous Dimboost". They are still tough to conquer, with their own difficult parts of the challenge. achievement which now lets you keep 1 RG on Infinity. If Laitelas Reality is destabilized within 30 seconds, the next time you challenge it, the highest active dimension gets shut down, but the rewards become stronger. 11, [22,32,42], [21,31,41,33], 51,61, [73,83,93,103], 111, [123,133,143], 151,162,161,171, Eternity Challenge 4, at least 148 Time Theorems. for your first completion of EC5, you'll be very, very short on studies, but this is not a big deal. Also if you haven't already, enter the Automation tab and buy the dim1-8 and tickspeed autobuyers. Easy strategy: Sacrifice at a set amount that is at least double. a However, unfortunately you have now hit the TD5 wall. Don't forget to reenable it the moment you complete this. Then, there will be a long grind to max the last 2 Autobuyers, and get the Dimension bulk purchases to their maximum potential. The "Increased Singularity gain per cap increase" milestone gives you more Singularites at a higher cap than at a lower one, so increasing the cap is recommended. Attempt them when affordable. If you don't have one, go farm it now! Here are some details about this long run to unlock ID2. Most of the time will be tinkering time studies. With these two upgrades, you will trivially destabilize Lai'tela for the 8th time, taking only a few seconds. No matter what do NOT complete EC7 or you will fail this challenge. Big Crunching will give Infinity Points. Speeds up the early phases moreso than later, but it's a nice bonus always. It's not worth it until you reach 75x on your first Pelle rebuyable. If you can afford one, it can definitely increase EP gain (in the 22X studies/23X studies), and for the 500TT studies, 232 and 234 are the best. Now look at the Eternity tab. Don't forget to purchase the IP multiplier infinity upgrade. Also, when sharing saves from the game, it is advised you use textbin.net as you can quickly and easily transfer saves. This is probably the most annoying and long part of unlocking challenges, by far. To get more relic shards we need to use a royal flush build - 5 different glyphs with 3 effects (rarity and level do not matter). Requirement: (18,15,12), e600, 9500, 8500, 1e43. You can reset choice on reality swap, works kinda like glyphs - click a button up top and it will reset next reality. {\displaystyle t^{8}} Don't waste too much time min maxing. While doing ECs, you'll sometimes want to do a long run for more TT. You should now have e15 EP and be close to the end of this section. Then the game will be much faster while automated (holding M still makes it slightly faster though). Recommended for: early Realities (speeds many slow sections up including EC11, pre-eternity and Dilation), empowering other effects from Replication Glyphs. (There is actually a strategy I found that is possible to get the IC5 achievement right after 1e140 IP, as shown below: 1. The effects of it you have already seen - you disable blackhole and store it for later. At 1e140 IP, you will unlock another important factor to your progress, called Replicantis. Use the import/export features to play with time studies to find the one that best suits your situation; it's going to change a lot as you max out your TT and you'll want to keep tweaking even after that. What do I have to do to get rid of you - Reach 1e22000 IP with no time studies (This will be easy with a few completions of EC11). The second black hole initially seems weaker and more expensive BUT it multiplies the first blackhole's power, resulting in ABSURD boosts when you finally get both going at same time. 1.4-1.5k is just fine otherwise. Before clearing Galaxy 7 without boosts, you can also invest in "unlock the buy max dimension boosts autobuyer mode" - this can triple your IP/min to ~8e7IP/min. You can complete 2 layers for now but will instantly be able to complete layer 3 with new mechanic from next celestial. When you get to buy everything up to 1e56 IP, learn the motto of this section - Long Run Era. 32. The first dilated run should take 15-30 minutes. Another reference is that your infinities will be around 3.5 seconds long during this early stage which means your crunch value should be somewhere in the 1000s. (This and EC12 are the only challenges that can be failed, and you can't get EC12 until much later.). Once you have a makeshift build for glyph farm - work towards glyphs you need for RM farm build. If you get stuck during the suggested order, you can try to do V-Achievements slightly out of order, stop and farm now, use more black hole charge, spend perk points to lower the requirement, or you might need a better or different Effarig glyph. Be aware the game might lag when not focused and or in some of the menus. Replicanti speed also plays into this, so it's also a must. After Infinity the game has just begun, as there are much, much more to . Big Crunch for X amount of IP: Total amount of IP you'd get if you crunched at this moment. This works because glyphs are seeded by number of realities performed, and because we can now do realities extremely quickly starting from different seeds until we get our desired result. You should click its mode button to set it to Buys max. The optimal glyph build for a first time Teresa is: 2 rep (rep mult, rep speed, xDT), 2 time (TD pow, maybe xEP), and then finally a third rep (but a good pow, inf or time is only slightly worse). 3) Restart from last reset. NOTE: The optimal GL Effarig is currently 'GS, Instability, Achievement, one more' (AM Prod > ALL > Buy 10 but it's extremely close). Around 1.5e10 IM, 1e74-1e75 sac, 50-52% continuum purchases and e198-e199 black hole years, you can use the Lai'tela build (ydddd) to get 80k galaxies and unlock the 4th DMD purchase (Dimensional Symmetry). All of this combined is ~15x to all Dimensions and ~2.5e9x increase in Antimatter production! After that you might push, then do EC1, completion 2, with a full tree or very nearly so, and then do EC3, with TD and the Idle path. One of the biggest differences in the Doomed reality is that most quality-of-life features such as autobuyers that aren't outright disabled can only be obtained by purchasing Pelle upgrades. At 1.8e308 EP you will unlock an achievement and TD and EP multiplier costs will jump again. Automatic Achievements are also sped up, which is helpful. As a quick recap, get far into Challenge 8, Sacrifice, buy 1 First Dimension than 10 of the rest, then buy a Dimension (starting from Second) until its multiplier exceeds the previous Dimension. Now let's enter Teresa's Reality. Last 2 row 3 upgrades are something you will only get in automator section. At this point, you should begin to get a lot of Time Theorems. Rift 1 is basically your replacement for the IP multiplier infinity upgrade. All want to have 4 effects. If you feel hard when doing ECs, try to fill the first rift. This will unlock a new field in the dimension boost autobuyer called "buy max dimboosts every X seconds". I couldn't finish it with all purchases <= 1e85 ip. (If you followed the guide though, this is already complete, so you don't have to complete it again if you don't want to.). After you beat EC12x5, you should have over 1e1300 EP (you actually don't need this much to beat EC12x5, but you should eventually get 1e1300 EP). The most important unlock is ironically the new glyph and the reason we skipped grinding glyphs for a while. NOTE: If you're storing offline time in the Nameless Ones tab, you won't generate memory chunks. (grinding should be preferably done right away after you get study 181, as well as the achievement - usavictor) This achievement may take longer than this duration, as it depends on the achievements you already have (which this experience had 11 rows of achievements already completed) and IP multiplier. At some point, the pace will pick back up. You should have done this already, but this is the last point in the game where you can minimize challenge times before you eternity. It should only take ~1 hour at most. As previously - more effects is nearly always better. By this point, you'll have passed e40 EP and have all of ECs 1, 2, 3, and 5 complete. Study 181 is also important for getting the achievement "Like feasting on a behind" (as explained later in the guide). When you're leaving this section, you should have: When you hit the 1e50 EP mark, you should have already obtained achievements up to "IT'S OVER 9000" (completed achievements up to row 11), with row 12 achievements yet to be claimed (or partially some achievements in row 12). Study 181 is very powerful, as you will get a lot of IP very fast without having to Big Crunch, which is why it is required for EC4x5. After these two, you should be able to do EC6. You get this at 1.80e308 EP. If you buy repeatable dilation upgrades manually your RM/min should increase as the auobuyers work quite slowly at the moment. If you get stuck: There's a lot of moving parts at this point in the game and missing just one thing can grind you to a halt, so here's a checklist for this and the next section you can refer back to: Now its just a matter of grinding for better glyphs (at least Lv 17k glyphs) and a higher iM cap until you can purchase Laitela and other Imaginary Upgrades. By this point it is probably already faster to go Infinite on one galaxy instead of 2; even though the road to Infinity will be considerably slower, you don't have to reset everything to try to get back up again. 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,161,171, Warning: DO NOT buy ts133 and lower studies until you get infinity replicanti and max RGs, Eternity Challenge 9, at least 515 Time Theorems. You must do this instead of Boosting as it is more important to get more Galaxies than to get more Boosts. Now it's time for some fun. On your first completion of EC1, you may not be able to afford a full tree - this is okay. Requirement format: (Teresa lvl, Effarig lvl, Nameless lvl), RM, GL, Alchemy cap, Glyph sac. Leave the second field at 2 or more for now as it isn't needed), Automatic Galaxies (set max galaxies to 1) and Automatic Big Crunch. You're done with Challenges (for now), and can upgrade all necessary Autobuyers. Doing so will earn around 3~7 million infinitied stat per crunch, amounting to 150,000~350,000 banked infinities when you eternity. By the start of this section, you should be able to fully automate infinities. The exponent of Dimension/ID/TD and tickspeed multipliers are reduced to ^0.75 of the normal values while you are dilating time. If you can, go to step 1. What made layer 3 impossible was not being able to complete Eternity Challenge 10, and therefore not being able to reach the bottom half of the time study tree. (Using the setup 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,122,132,142,151,161,162,171,181,191,192,193,211,212,213,214,222,224,226,227,232,234|12. If you want, you can skip this challenge until it's trivial. In eternity challenges 7, 10 and 11, the antimatter dimension path is best because infinity and time dimensions are either disabled or heavily nerfed. Relic shards can be spent on new QoL glyph features. Once you reach ~1e165 IP, get the achievement Game Design Is My Passion (complete IC5 in 15 seconds or less) with /u/1234abcdcba4321 strat: (Since Autobuyer Priorities don't exist anymore at least on some versions, this is very hard even with 1e185) (Since reality, this section is outdated. After this, do a bunch of quick runs for Eternity Milestones. Press Shift to view their costs. This upgrade will push you to about e1600 EP. At this point, your Dimension bulk purchases should be at minimum 128x. Uncommon, rare, epic, legendary etc. For repli I selected speed + DT since those are always required effects. A good 'lazy mode' if you don't want to configure advanced ones. When you are using the fastest strategy in the fastest sweetspot (both increasing AND decreasing 'Amount of IP to wait until' lowers your IP/min), you can leave the game running (or Autoclick/hold Max all to go ~1.5-3x faster). Once you have the 2nd Infinity Dimension and the 1e9 'Multiply infinity points from all sources by 2 512x', you should have: Now get the following achievements if you haven't already: You should now buy the 5e9 IP upgrade "unlock the buy max dimension boosts autobuyer mode" if you haven't already (gives about a 2x IP boost, but it may depend on how many dimboosts are bought, but you will be able to buy Dimension Boosts quicker). You should be able to successfully destabilize Lai'tela for the 6th time around 2e25 Singularities, 2,000 - 3,000 Annihilation and Lv 25.5k Glyphs. Assuming you have 15 rows of achieves and glyphs I mentioned at their levels/rarity - you should have no problem reaching ~e57-58 RM upgrades. Remember to still build up the infinities stat, if you're struggling (or build up banked infinities). Almost nothing else will work or will require much stronger glyph set. Since 1st dimensions are not produced by the 2nd dimension, you can easily get this achievement without having to wait. Study setup used: 11,21,22,31,32,33,41,42,51,61,62,71,81,91,101,111,121,131,141,151,161,162,171,181,193,191,211,214|10, EC10x3 (EP: e220 EP+ (At least 1e140), at least 1,280TT (2,100+ TT) | Goal: 1e3600 IP) can be completed when you can first unlock uncapped replicanti with the challenge. If you want to keep doing progress, import this build in Time Studies tab: (At this point, you should have a time studies setup like this), 11,21,31,41,51,22,32,42,33,61,62,72,82,92,102,73,83,93,103,111,121,131,141,151,161,162,171,181,191,192,193,211,212,213,214,201,72,82,92,102,222,224,226,228,232,234|0. In Challenge 8 get to 5 Dimensional Boosts to unlock the prized feature (Dimensional Sacrifice). (This buffs the reward of EC1 and TS123.). Spend your first EP on First Time Dimension. New glyph is called Effarig and has 7 possible effects(but 2 of them - xRM and glyph instability, are mutually exclusive) - you can only use ONE of this glyph at same time so you will need to farm different farm. These will help a lot with DT gain (x2 while dilated), and will make the grind to get 1e15 DT a bit less bad. So, we now have different strategies we can explore for farming IP/min as fast as possible: For a more thorough and specific breakdown of what's going on and what's best for IP/min: The Big Crunch button has three lines: Your whole goal in this section is to crunch at Peak IP/min. Sixth Dimension Autobuyer (C6): While the first 2 Dimensions cost Antimatter, Third Dimensions cost First Dimensions, Fourth Dimensions cost Second Dimensions and so on. ECR in particular is a nice skip allowing you to always use best build for the challenge instead of having to farm req > swap build. OR: To get the achievement, turn off autobuyers, start a new eternity, and enter Automatic Big Crunches challenge (C12). EP multiplier can slightly improve RM gain, but the multiplier is usually not very significant by this point. While you might be thinking it takes a lot of RM - reality is that you can now quickly farm 1m eternity (not really necessary after reality though as the power glyph is much stronger anyway) and A LOT of banked infinities in very little time, so getting 15 in this reality is easy.